Nehodí sa? Žiadny problém! U nás môžete do 30 dní vrátiť
S darčekovým poukazom nešliapnete vedľa. Obdarovaný si za darčekový poukaz môže vybrať čokoľvek z našej ponuky.
30 dní na vrátenie tovaru
Unity 2D Mobile Game Development with Monetization
Build, Publish, and Earn from Profitable 2D Games for Android and iOS Using Ads and In-App Purchases.
Have you ever built a Unity 2D game that worked technically, but struggled to perform well on mobile, gain traction, or generate revenue? Many developers can create gameplay, yet far fewer know how to ship a polished mobile game that runs smoothly, retains players, and monetizes responsibly. That gap is exactly where this book begins.
This book provides a complete, production-focused approach to Unity 2D mobile game development with monetization. It shows you how to design and build real 2D games for Android and iOS, optimize them for mobile performance, and integrate ads and in-app purchases in ways that respect players while supporting sustainable revenue. Rather than isolated tips, you learn a connected workflow that carries you from project setup through post-launch scaling.
Every chapter is grounded in practical execution. You learn not only what to do, but why it matters in real-world mobile environments. Performance constraints, device fragmentation, store requirements, analytics, and LiveOps considerations are treated as first-class concerns, not afterthoughts.
By the end of this book, you will be able to: