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"How far would you go before you see the true nature of the world you are living in?"
For fifteen-year-old Sarah Flowton, reality is a nightmare of isolation and abuse. But Sarah possesses a unique, volatile gift: the power to glitch, teleport, and bend the fabric of existence. Driven to the edge, she breaks free from her reality and slips into the Liminal World-a surreal, mesmerizing dimension completely devoid of other human life, where abandoned costcos, infinite bookstores, and empty malls stretch into eternity.
Guided by a mysterious, shifting entity known only as Glitchy, Sarah's powers grow exponentially. But as her dark past catches up with her, she accidentally tears through the fabric of dimensions, unlocking portals to vastly different realms. Her journey thrusts her from the suffocating despair of her own mind into a dystopian, apocalyptic wasteland, and ultimately into the breathtaking "Indie World"-a universe forged from the remnants of a catastrophic war between legendary gaming factions, now ruled by the creative entity known as Steam.
Part surreal psychological journey, part reality-bending sci-fi adventure, The Girl in the Liminal World and Indie World is a deeply personal, nostalgic, and fast-paced exploration of trauma, survival, and the ultimate search for hope in a fragmented universe.
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