LIBRISTO
LIBROAMANTO
povinné
Staňte sa súčasťou komunity milovníkov kníh z celého sveta a získajte hromadu výhod. Založiť účet zdarma
0
Doprava zadarmo s Packetou nad 59.99 €
Kuriér DPD 2.99 Zberné miesto GLS 2.49 SPS 3.99 SPS Parcel Shop 2.99 Packeta kurýr 3.99 Pošta 3.99 Zberné miesto DPD 2.99 Kuriér GLS 3.99 Packeta 2.99

Doprava zdarma pre objednávky nad 59,99 € s Packetou a SPS Boxmi.

Production Rendering

Design and Implementation

Jazyk AngličtinaAngličtina
Kniha Brožovaná
Kniha Production Rendering Ian Stephenson
Libristo kód: 01434814
Nakladateľstvo Springer, Berlin, november 2009
In the past, rendering systems used a range of different approaches, each compatible and able to han... Celý popis
? points 268 b
110.76
Skladom u dodávateľa Odosielame za 5-8 dní

30 dní na vrátenie tovaru


Zákazníci tiež kúpili


Bienvenue au refuge 14 Hachette Livre / Kniha Brožovaná
common.buy 9.40
Lacno
Szept mroku Litkowiec Kinga / Kniha Brožovaná
common.buy 2.01
COMO VIVIR DEL DAY TRADING AZIZ / Kniha Brožovaná
common.buy 22.95
Le Petit Livre A Quinze Sols Tome 5 Martial Sauquaire-Souligne / Kniha Brožovaná
common.buy 16.58
EinFach Deutsch Textausgaben Franz Kafka / Kniha Brožovaná
common.buy 8.18
Vyhnanství Pádraic Ó Conaire / Kniha binding.
common.buy 4.14
Česká gramatika v kostce Lída Holá; Pavla Bořilová / Kniha List
common.buy 2.01

In the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of images. However, the last few years have seen the development of practical techniques, which bring together many areas of research into stable, production ready rendering tools. Written by experienced graphics software developers, Production Rendering: Design and Implementation provides not only a complete framework of different topics including shading engines and compilers, but discusses also the techniques used to implement feature film quality rendering engines. §Key Topics§·A Rendering framework for managing a micro polygon-oriented graphics pipeline§·Problems presented by different types of geometry showing how different surface types can be made ready for shading§·Shading and how it fits into a rendering pipeline§·How to write a good shader compiler§·Ray tracing in a production renderer§·Incorporating global illumination into a renderer§·Gathering surface samples into a final image§·Tips and tricks in rendering §About the authors§Mark Elendt , Senior Mathematician, has been with Side Effects Software Inc, Canada for 11 years and has written at least 5 renderers over these years. He was chief architect for the Houdini renderers Mantra and VMantra. In 1997 he received a Technical Achievement Award from the Academy of Motion Picture Arts and Sciences.§Rick LaMont, co-founder and CTO of Dot C Software, USA, currently acts as lead programmer of RenderDotC and Mai-Tai. He received the Computerworld Smithsonian Award for Technology Benefiting Mankind for his work on the Weyerhaeuser Design Center (Foley and van Dam, Second Edition, color plate I.8).§Jacopo Pantaleoni, is currently a Developer for LightFlow Technologies, Italy, which he founded in 1999. His interests in mathematics, computer programming and, realistic rendering lead to the publication of Lightflow Rendering Tools. In 2000, he also began working with a team of beta testers, on a connection between his rendering software and MayaTM. §Scott Iverson, is the chief developer of the AIR renderer, and founder of Sitex Graphics Inc, USA§Paul Gregory, works for the Aqsis Team, UK. He is the originator, and lead developer of the open source renderer "Aqsis".§Matthew Bentham, is currently at ART VPS Ltd, UK. He is also the software developer responsible for compiler technology at ART VPS, creators of the RenderDrive rendering appliance.§Ian Stephenson, is a Senior Lecturer at the National Centre for Computer Animation (NCCA), Bournemouth University, UK. Developer of the Angel rendering system, he is also the author of Essential RenderMan Fast.Details the techniques used by experienced graphics software developers to implement feature film quality rendering engines.§Brings together all the skills needed to develop a rendering system.In the past, rendering systems used a range of different approaches, each compatible and able to handle certain kinds of images. However, the last few years have seen the development of practical techniques, which bring together many areas of research into stable, production ready rendering tools. Written by experienced graphics software developers, Production Rendering: Design and Implementation provides not only a complete framework of different topics including shading engines and compilers, but discusses also the techniques used to implement feature film quality rendering engines. §Key Topics§·A Rendering framework for managing a micro polygon-oriented graphics pipeline§·Problems presented by different types of geometry showing how different surface types can be made ready for shading§·Shading and how it fits into a rendering pipeline§·How to write a good shader compiler§·Ray tracing in a production renderer§·Incorporating global illumination into a renderer§·Gathering surface samples into a final image§·Tips and tricks in rendering §About the authors§Mark Elendt , Senior Mathematician, has been with Side Effects Software Inc, Canada for 11 years and has written at least 5 renderers over these years. He was chief architect for the Houdini renderers Mantra and VMantra. In 1997 he received a Technical Achievement Award from the Academy of Motion Picture Arts and Sciences.§Rick LaMont, co-founder and CTO of Dot C Software, USA, currently acts as lead programmer of RenderDotC and Mai-Tai. He received the Computerworld Smithsonian Award for Technology Benefiting Mankind for his work on the Weyerhaeuser Design Center (Foley and van Dam, Second Edition, color plate I.8).§Jacopo Pantaleoni, is currently a Developer for LightFlow Technologies, Italy, which he founded in 1999. His interests in mathematics, computer programming and, realistic rendering lead to the publication of Lightflow Rendering Tools. In 2000, he also began working with a team of beta testers, on a connection between his rendering software and MayaTM.§Scott Iverson, is the chief developer of the AIR renderer, and founder of Sitex Graphics Inc, USA.§Paul Gregory, works for the Aqsis Team, UK. He is the originator, and lead developer of the open source renderer "Aqsis".§Matthew Bentham, is currently at ART VPS Ltd, UK. He is also the software developer responsible for compiler technology at ART VPS, creators of the RenderDrive rendering appliance.§Ian Stephenson, is a Senior Lecturer at the National Centre for Computer Animation (NCCA), Bournemouth University, UK. Developer of the Angel rendering system, he is also the author of Essential RenderMan Fast.

Herečka & Polyglotka
EWA KASP pre
Prehrať video
Ewa Kasp
Libristo má najväčší výber cudzojazyčnej literatúry. Preto si knihy kupujem tu.

Informácie o knihe

Celý názov Production Rendering
Jazyk Angličtina
Väzba Kniha - Brožovaná
Dátum vydania 2010
Počet strán 302
EAN 9781849969291
ISBN 1849969299
Libristo kód 01434814
Nakladateľstvo Springer, Berlin
Váha 485
Rozmery 156 x 234 x 17
Darujte túto knihu ešte dnes
Je to jednoduché
1 Pridajte knihu do košíka a vyberte možnosť doručiť ako darček 2 Obratom Vám zašleme poukaz 3 Knihu zašleme na adresu obdarovaného

Mohlo by vás tiež zaujímať


Autodesk 3ds Max 2018 for Beginners: A Tutorial Approach Prof Sham Tickoo Purdue Univ / Kniha Brožovaná
common.buy 50.77
Harvesting the Fruits Walter Kasper / Kniha Brožovaná
common.buy 30.84
Duo! Best Scenes for the 90s Jack Temchin / Kniha Brožovaná
common.buy 15.26
3D Photorealistic Rendering Jamie Cardoso / Kniha Brožovaná
common.buy 82.94
Top
Lonely Planet Sicily Lonely Planet / Kniha Brožovaná
common.buy 27.61
Top
Stitched Shibori Jane Callender / Kniha Brožovaná
common.buy 21.23
Superman: Miracle Monday Elliot S! Maggin / Kniha Brožovaná
common.buy 12.33
Top
Real-Time Rendering, Fourth Edition Tomas Akenine-Moller / Kniha Pevná
common.buy 110.45
I Have Something to Tell You Susan Lewis / Kniha Brožovaná
common.buy 7.68
Options Trading for Beginners, Dummies & Idiots Giovanni Rigters / Kniha Brožovaná
common.buy 12.53
Top
Beyond Art Fundamentals 3DTotal Publishing / Kniha Brožovaná
common.buy 27.20
What Makes Us Catholic Thomas H. Groome / Kniha Brožovaná
common.buy 12.74
Phase-Transfer Catalysis C.M. Starks / Kniha Brožovaná
common.buy 226.28
Top 10's of Real Estate Larry Shakman / E-kniha Adobe ePub DRM
common.buy 6.46
Internet Routing Architectures Sam Halabi / Kniha Pevná
common.buy 73.33
Empire, Global Coloniality and African Subjectivity Sabelo J Ndlovu-Gatsheni / Kniha Pevná
common.buy 141.61
Gold Pre-First Maximiser without Key Helen Chilton / Kniha Brožovaná
common.buy 20.52
Cross-Cultural Coaching Kaleidoscope Jennifer Plaister Ten / Kniha Brožovaná
common.buy 49.05

Prihlásenie

Prihláste sa k svojmu účtu. Ešte nemáte Libristo účet? Vytvorte si ho teraz!

 
povinné
povinné

Nemáte účet? Získajte výhody Libristo účtu!

Vďaka Libristo účtu budete mať všetko pod kontrolou.

Vytvoriť Libristo účet
Knižný radca Libroamiko
Ahoj, som Libroamiko, môžem pomôcť?