LIBRISTO
LIBROAMANTO
povinné
Staňte sa súčasťou komunity milovníkov kníh z celého sveta a získajte hromadu výhod. Založiť účet zdarma
0
Doprava zadarmo s Packetou nad 59.99 €
Kuriér DPD 2.99 Kuriér GLS 3.99 Zberné miesto GLS 2.49 SPS 3.99 SPS Parcel Shop 2.99 Packeta kurýr 3.99 Slovenská pošta 3.99 Zberné miesto DPD 2.99 Packeta 2.99

Doprava zdarma pre objednávky nad 59,99 € s Packetou a SPS Boxmi.

Principles of Computer Graphics

Jazyk AngličtinaAngličtina
Kniha Brožovaná
Kniha Principles of Computer Graphics Shalini Govil Pai
Libristo kód: 01249931
Nakladateľstvo Springer-Verlag New York Inc., október 2010
Although computer graphics games and animations have been popular for more than a decade, recently p... Celý popis
? points 122 b
50.42
Skladom u dodávateľa Odosielame za 5-8 dní

Až 30 dní na vrátenie tovaru


Zákazníci tiež kúpili


Although computer graphics games and animations have been popular for more than a decade, recently personal computers evolved to support real-time, realistic-looking interactive games. OpenGL, a technology standard to develop CG applications, has had incredible momentum in both the professional and consumer markets. Once only the domain of production houses, OpenGL has grown to be the standard for graphics programming on all platforms, personal computers, and workstations.§Now more than ever, people are eager to learn about what it takes to make such productions, and how they can be a part of them. Current literature on how to make movies/games focus more on the technology (OpenGL, DirectX, etc) and their APIs rather than on the principles of computer graphics. However, understanding these principles is the key to dealing with any technology API.§The aim of "Principles of Computer Graphics and OpenGL" is to teach readers the principles of computer graphics. Hands-on examples developed in OpenGL illustrate the key concepts, and readers develop a professional animation, following traditional processes used in production houses. By the end of the book, readers will be experts in the principles of computer graphics and OpenGL. They will be able to develop their own professional quality games via the same approach used in production houses.Helps readers to develop their own professional quality computer graphics.§Hands-on examples developed in OpenGL illustrate key concepts.Computer graphics continues to evolve at a breakneck pace, fueled by modern uses in health, biotechnology, business, and entertainment (feature films and the gaming industry). It is important for those in the business to have a solid grounding in and holistic view of the fundamentals of this exciting discipline.§Providing an integrated balance of underlying theory and real-life practicality, Principles of Computer Graphics is a uniquely comprehensive introduction to the concepts, core principles, and methodologies employed in the graphics endeavor. Concepts are defined and explained in an easy-to-understand manner, and the reader learns progressively from basic algorithmic components to elaborate and stunning visual displays. The text uses C (a standard programming language) and OpenGL (a standard graphics library) to teach illustratively, and it introduces the powerful 3D capability of Maya. Readers need only a basic education in math and programming. §Topics and Features:§-Provides a full introduction to computer graphics concepts, principles, methods, and applications§-Concentrates on core principles, thereby allowing readers to readily utilize any graphics API upon completion§-Reinforces its theme with heavy use of examples, exercises, and figures and images§-Discusses the processes, tricks, and techniques used at professional production houses§-Uses a step-by-step, teach-by-example approach, whereby readers end up creating their own game and movie (much like real graphics production houses)§-Supplies a full treatment of all key elements of graphics study and the results and products derived from it§This all-encompassing and well-organized textbook/reference is ideally suited to both students and professionals interested in developing or honing their skills in computer graphics. Its clarity of approach and wealth of examples and learning aids will also be helpful for vocational training courses or self study, and will empower readers to further study of graphics.§Shalini Govil-Pai has used her imaging and animation expertise to develop virtual reality games and military training simulators. She was technical director on the films, Toy Story and A Bug s Life, and is a co-author of Learning Computer Graphics.

Herečka & Polyglotka
EWA KASP pre
Prehrať video
Ewa Kasp
Libristo má najväčší výber cudzojazyčnej literatúry. Preto si knihy kupujem tu.
Darujte túto knihu ešte dnes
Je to jednoduché
1 Pridajte knihu do košíka a vyberte možnosť doručiť ako darček 2 Obratom Vám zašleme poukaz 3 Knihu zašleme na adresu obdarovaného

Mohlo by vás tiež zaujímať


Deep Learning from Scratch Seth Weidman / Kniha Brožovaná
common.buy 46.29
Computer Graphics: Principles and Practice Ruben Hawkins / Kniha Pevná
common.buy 110.03
Substructural Logics: A Primer F. Paoli / Kniha Pevná
common.buy 244.79
Fundamentals of Computer Graphics Marschner / Kniha Pevná
common.buy 183.87
Fundamentals of Computer Graphics Peter Shirley / Kniha Brožovaná
common.buy 82.30
Top
Real-Time Rendering, Fourth Edition Tomas Akenine-Moller / Kniha Pevná
common.buy 112.05
Model-Based Demography Thomas K. Burch / Kniha Brožovaná
common.buy 51.53
I Got the Christmas Spirit Connie Schofield-Morrison / Kniha Pevná
common.buy 13.40
Reinforcement Learning Richard S. Sutton / Kniha Pevná
common.buy 117.40
Game Engine Architecture, Third Edition Jason Gregory / Kniha Pevná
common.buy 124.26
Computer Architecture John Hennessy / Kniha Brožovaná
common.buy 93.69
Fundamentals of Computer Vision Wesley E. Snyder / Kniha Pevná
common.buy 170.15
Law Affecting General and Particular Average Lawrence Duckworth / Kniha Pevná
common.buy 30.85
Deep Learning Ian Goodfellow / Kniha Pevná
common.buy 98.03
The 7 Habits of Happy Kids Collection Sean Covey / Kniha Pevná
common.buy 42.76
Oracle SQL Developer Ajith Narayanan / Kniha Brožovaná
common.buy 58.79
Educating for Eco-justice and Community C. A. Bowers / Kniha Brožovaná
common.buy 38.02
Body's Role in Addictions Jean Armour / Kniha Brožovaná
common.buy 9.37
Vera Brittain and the First World War Mark Bostridge / Kniha Brožovaná
common.buy 14.41
Cambridge History of the Cold War: Volume 3, Endings Melvyn P. Leffler / E-kniha Adobe ePub DRM
common.buy 49.82

Prihlásenie

Prihláste sa k svojmu účtu. Ešte nemáte Libristo účet? Vytvorte si ho teraz!

 
povinné
povinné

Nemáte účet? Získajte výhody Libristo účtu!

Vďaka Libristo účtu budete mať všetko pod kontrolou.

Vytvoriť Libristo účet
Knižný radca Libroamiko
Ahoj, som Libroamiko, môžem pomôcť?