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Making Multiplayer Online Games

A Game Development Workbook for any Phaser JavaScript Gaming Framework

Jazyk AngličtinaAngličtina
Kniha Brožovaná
Kniha Making Multiplayer Online Games Stephen Gose
Libristo kód: 50417493
Nakladateľstvo Independently published, november 2016
This step-by-step guide represents over 3.5 years of Massive Multi-Player Games (MMoG) research usin... Celý popis
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60.96
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This step-by-step guide represents over 3.5 years of Massive Multi-Player Games (MMoG) research using WebSockets, Block-chain, and WebRTC. It goes beyond the typical fast-food junk deployments found in all other MMoG tutorials & books. This book includes both Phaser v2.x.x & v3.16+ Gaming Frameworks and licenses valued at $192.00. This book includes game design and implementation chapters using either Phaser JavaScript Gaming Frameworks v2.6.2, CE, v3.16+, AND other Gaming Frameworks for front- and back-end development. It is the Book of 5 Rings - "HTML5, CSS, JavaScript, PHP, and SQL". It further analyzes several freely available back-end servers and supporting middleware (such as PHP, Python, and several CMS). This game design workbook takes you step-by-step into massively multiplayer online game creation as a profitable business adventure - none of this theoretical local workstation proof of concept! It uses any popular gaming framework -- not limited to Phaser.JS!! -- on the client-side browser interfacing into a unique, server-side, application using WebSockets. It is the only book of its kind since January 2017!Part I leads you through the world of networks, business considerations, MMoG analysis, and setting up a studio workshop. I have 37 years of networking career experience in highly sensitive (i.e., Government Embassies) data communications. I am a certified Cisco Academy Instructor and have taught networking, networking security, game design/development, and software engineering for the past 14 years at the undergraduate level. Part II Guides you into Multi-player Online Game architecture contrasted to normal single-player games. This lays the foundation for Multi-Player Game Prototypes and reviews a missing aspect in current MMoG development not seen in many online tutorials and sample codes. Part III consists of 3 chapters on production and development for the client-side code, server-side code, and MMoG app code. This content is what your Phaser tutorials and Phaser Starter-Kits on the market today overlook and never tell you! Upon completion of Part III, you will have your own bespoke MMoG. Part IV features several Tutorial "Walk-Throughs" - Step-by-Step instructions, Gaming Rules, Logic, and using Game Recipes System™. The Emancipation Wars is a Strategic turn-based, multi-player Fantasy Role-Playing Game of high adventure and legendary deeds. Your gamers will build armies, hire mercenaries, search out daemonic hordes, conjure magic spells, or send your legendary heroes into forsaken ruins. 'The Emancipation Wars' is the initial gaming module of military conquest and liberation. It is a Strategic turn-based, multi-player Fantasy Role-Playing Game of high adventure and legendary deeds. Builds armies, hire mercenaries, search out daemonic hordes, conjure magic spells, or send your legendary heroes into forsaken ruins. 'The Emancipation Wars' is the initial gaming module of military conquest and liberation. This game provides your initial Adventurer of Renown characters the best place to earn renown as a military leader of the realm. This game provides your initial "Adventurer of Renown characters" with the best place to earn renown as a military leader of the realm. Game Rules, logic, and 4 FREE licenses for MMoG games are included in this book - each license is valued at $48.

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Informácie o knihe

Celý názov Making Multiplayer Online Games
Autor Stephen Gose
Jazyk Angličtina
Väzba Kniha - Brožovaná
Dátum vydania 2016
Počet strán 324
EAN 9781088683316
ISBN 1088683312
Libristo kód 50417493
Nakladateľstvo Independently published
Váha 1045
Rozmery 216 x 280 x 21
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