LIBRISTO
LIBROAMANTO
povinné
Staňte sa súčasťou komunity milovníkov kníh z celého sveta a získajte hromadu výhod. Založiť účet zdarma
0
Doprava zadarmo s Packetou nad 59.99 €
Kuriér DPD 2.99 Zberné miesto GLS 2.99 SPS 3.99 Kuriér GLS 3.49 SPS Parcel Shop 2.99 Packeta kurýr 3.99 Pošta 3.99 Zberné miesto DPD 2.99 Zberné miesto DPD 0.00 Packeta 2.99

Doprava zdarma pre objednávky nad 59,99 € s Packetou a SPS Boxmi.

Multiplayer Game Programming

Architecting Networked Games

Jazyk AngličtinaAngličtina
E-kniha Adobe ePub DRM
E-kniha Multiplayer Game Programming Josh Glazer
Libristo kód: 39585877
Nakladateľstvo Addison-Wesley Professional, november 2015
The Practical Guide to Building Reliable Networked Multiplayer Games   Networked multiplayer games a... Celý popis
? points 132 b
54.73
Skladom Ihneď na stiahnutie


Zákazníci tiež kúpili


Produktionslogistik/Produktionssteuerung kompakt Jürgen Bauer / Kniha Brožovaná
common.buy 14.36
Von Caligari zu Hitler Siegfried Kracauer / Kniha Brožovaná
common.buy 26.90
El libro negro de las horas Eva García Saenz de Urturi / Kniha Pevná
common.buy 33.48
C'era una volta a Hollywood Quentin Tarantino / Kniha Brožovaná
common.buy 22.65
GULAG. Vankileirien saaristo Александр Солженицын / Kniha Pevná
common.buy 42.48
Tangram aktuell Ina Alke / Kniha Brožovaná
common.buy 25.69

The Practical Guide to Building Reliable Networked Multiplayer Games   Networked multiplayer games are a multibillion dollar business: some games now attract tens of millions of players. In this practical, code-rich guide, Joshua Glazer and Sanjay Madhav guide you through every aspect of engineering them. Drawing on their immense experience as both game developers and instructors, the authors lead you through building a robust multiplayer architecture, and creating every engine-level system. You'll learn through in-depth working code examples for two complete games: an action game and a real time strategy (RTS) game.   First, Madhav and Glazer review the essentials of networking and network programming from the standpoint of game developers. Next, they walk through managing game data transmission, updating game objects across the network, and organizing the devices that join your game. You'll learn how to ensure reliable performance despite the Internet's inherent inconsistencies, and how to design game code for maximum security and scalability. The authors conclude by addressing two increasingly crucial issues: incorporating gamer services and hosting your games in the cloud.   This guide's content has been extensively tested through the authors' multiplayer game programming courses at USC. It is equally valuable both to students and to working game programmers moving into networked games.   Coverage includes How games have evolved to meet the challenges of networked environments Using Internet communication protocols and standards in game development Working with Berkeley Socket, the most widely used networking construct in multiplayer gaming Formatting game data for efficient Internet transmission Synchronizing states so all players share the same world Organizing networking topologies for large-scale games Overcoming latency and jitter problems that cause delays or lost data Scaling games without compromising performance Combating security vulnerabilities and software cheats Leveraging the networking functionality of the popular Unreal 4 and Unity game engines Integrating gamer services such as matchmaking, achievements, and leaderboards Running game servers in the cloud About the Website C++ source code for all examples is available at github.com/MultiplayerBook. Instructors will also find a full set of PowerPoint slides and a sample syllabus.    

Herečka & Polyglotka
EWA KASP pre
Prehrať video
Ewa Kasp
Libristo má najväčší výber cudzojazyčnej literatúry. Preto si knihy kupujem tu.

Informácie o knihe

Celý názov Multiplayer Game Programming
Jazyk Angličtina
Väzba E-kniha - Adobe ePub DRM
Dátum vydania 2015
EAN 9780134034348
Libristo kód 39585877
Nakladateľstvo Addison-Wesley Professional
Darujte túto knihu ešte dnes
Je to jednoduché
1 Pridajte knihu do košíka a vyberte možnosť doručiť ako darček 2 Obratom Vám zašleme poukaz 3 Knihu zašleme na adresu obdarovaného

Mohlo by vás tiež zaujímať


Making Videogames DUNCAN HARRIS / Kniha Pevná
common.buy 29.63
Top
Game Programming Patterns Robert Nystrom / Kniha Brožovaná
common.buy 35.40
Multiplayer Online Games FREEMAN / Kniha Pevná
common.buy 189.90
Dream Big Bookmark Box Gibbs Smith Gift / Kniha Brožovaná
common.buy 10.01
Game Engine Architecture, Third Edition Jason Gregory / Kniha Pevná
common.buy 99.95
Advanced Hybrid and Electric Vehicles MICHAEL NIKOWITZ / Kniha Brožovaná
common.buy 102.99
The Pleasant Comedy of Old Fortunatus Thomas Dekker / Kniha Brožovaná
common.buy 17.49
Consent / Kniha Pevná
common.buy 27.51
Fairy Tales from Many Lands (1911) Katharine Pyle / Kniha Pevná
common.buy 44.51
Oxford Handbook of Modern Greek Politics Kevin Featherstone / Kniha Pevná
common.buy 209.13
Contingent Work Kathleen Barker / Kniha Pevná
common.buy 158.74
Top
Psyren, Vol. 12 Toshiaki Iwashiro / Kniha Brožovaná
common.buy 9.30
How Food Works DK / Kniha Pevná
common.buy 23.77
Pripravujeme
Wilma Rudolph Alice K Flanagan / Kniha Pevná
common.buy 29.33
Shakespeare: Early Comedies Pamela Mason / Kniha Brožovaná
common.buy 49.26
School of Peter Abelard D. E. Luscombe / Kniha Brožovaná
common.buy 54.42

Prihlásenie

Prihláste sa k svojmu účtu. Ešte nemáte Libristo účet? Vytvorte si ho teraz!

 
povinné
povinné

Nemáte účet? Získajte výhody Libristo účtu!

Vďaka Libristo účtu budete mať všetko pod kontrolou.

Vytvoriť Libristo účet