LIBRISTO
LIBROAMANTO
povinné
Staňte sa súčasťou komunity milovníkov kníh z celého sveta a získajte hromadu výhod. Založiť účet zdarma
0
Doprava zadarmo s Packetou nad 59.99 €
Kuriér DPD 2.99 Zberné miesto GLS 2.49 SPS 3.99 SPS Parcel Shop 2.99 Packeta kurýr 3.99 Pošta 3.99 Zberné miesto DPD 2.99 Kuriér GLS 3.99 Packeta 2.99

Doprava zdarma pre objednávky nad 59,99 € s Packetou a SPS Boxmi.

Half-Real

Jazyk AngličtinaAngličtina
E-kniha Adobe ePub DRM
E-kniha Half-Real Jesper Juul
Libristo kód: 39635037
Nakladateľstvo The MIT Press, august 2011
Video games as both a departure from and a development of traditional games; an analysis of the inte... Celý popis
? points 88 b
36.37
Skladom Ihneď na stiahnutie


Zákazníci tiež kúpili


Video games as both a departure from and a development of traditional games; an analysis of the interaction between rules and fiction in video games.A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines the constantly evolving tension between rules and fiction in video games. Discussing games from Pong to The Legend of Zelda, from chess to Grand Theft Auto, he shows how video games are both a departure from and a development of traditional non-electronic games. The book combines perspectives from such fields as literary and film theory, computer science, psychology, economic game theory, and game studies, to outline a theory of what video games are, how they work with the player, how they have developed historically, and why they are fun to play.Locating video games in a history of games that goes back to Ancient Egypt, Juul argues that there is a basic affinity between games and computers. Just as the printing press and the cinema have promoted and enabled new kinds of storytelling, computers work as enablers of games, letting us play old games in new ways and allowing for new kinds of games that would not have been possible before computers. Juul presents a classic game model, which describes the traditional construction of games and points to possible future developments. He examines how rules provide challenges, learning, and enjoyment for players, and how a game cues the player into imagining its fictional world. Juul's lively style and eclectic deployment of sources will make Half-Real of interest to media, literature, and game scholars as well as to game professionals and gamers.

Herečka & Polyglotka
EWA KASP pre
Prehrať video
Ewa Kasp
Libristo má najväčší výber cudzojazyčnej literatúry. Preto si knihy kupujem tu.

Informácie o knihe

Celý názov Half-Real
Autor Jesper Juul
Jazyk Angličtina
Väzba E-kniha - Adobe ePub DRM
Dátum vydania 2011
EAN 9780262284134
Libristo kód 39635037
Nakladateľstvo The MIT Press
Darujte túto knihu ešte dnes
Je to jednoduché
1 Pridajte knihu do košíka a vyberte možnosť doručiť ako darček 2 Obratom Vám zašleme poukaz 3 Knihu zašleme na adresu obdarovaného

Mohlo by vás tiež zaujímať


No! Jesper Juul / Kniha Brožovaná
common.buy 17.93
Top
Story of the Titanic Steve Noon / Kniha Pevná
common.buy 10.12
Top
National Geographic Kids Readers: Titanic Melissa Stewart / Kniha Brožovaná
common.buy 5.16
Find God, Find Peace Joyce Green / Kniha Pevná
common.buy 28.87
Tybee Island H-Bomb Michael Houtchen / E-kniha Adobe ePub DRM
common.buy 4.35
Top
Voracious Leigh Rivers / Kniha Brožovaná
common.buy 19.35
Pripravujeme
BSAVA Textbook of Veterinary Nursing Lynn Turner / Kniha Brožovaná
common.buy 90.19
Miss Lilly Rikke Goldhirsh / Kniha Brožovaná
common.buy 17.93
Feeling Your Way Through Cathy Covell / Kniha Brožovaná
common.buy 17.42
I, California Stacey Grenrock Woods / Kniha Brožovaná
common.buy 14.68

Prihlásenie

Prihláste sa k svojmu účtu. Ešte nemáte Libristo účet? Vytvorte si ho teraz!

 
povinné
povinné

Nemáte účet? Získajte výhody Libristo účtu!

Vďaka Libristo účtu budete mať všetko pod kontrolou.

Vytvoriť Libristo účet
Knižný radca Libroamiko
Ahoj, som Libroamiko, môžem pomôcť?