LIBRISTO
LIBROAMANTO
povinné
Staňte sa súčasťou komunity milovníkov kníh z celého sveta a získajte hromadu výhod. Založiť účet zdarma
0
Doprava zadarmo s Packetou nad 59.99 €
SPS 3.99 € Kuriér DPD 2.99 € Kuriér GLS 3.99 € Zberné miesto DPD 2.99 € Zberné miesto GLS 2.49 € SPS Parcel Shop 2.99 € Packeta 2.99 € Packeta kurýr 3.99 € Slovenská pošta 3.99 €

Doprava zdarma pre objednávky nad 59,99 € s Packetou a SPS Boxmi.

Gameworld Interfaces

Jazyk AngličtinaAngličtina
E-kniha Adobe ePub DRM
E-kniha Gameworld Interfaces Kristine Jorgensen
Libristo kód: 39635399
Nakladateľstvo The MIT Press, december 2013
An investigation into computer game interfaces, both naturalistic and symbolic, and the distinction... Celý popis
? points 91 b
37.45 €
Skladom Ihneď na stiahnutie


Zákazníci tiež kúpili


An investigation into computer game interfaces, both naturalistic and symbolic, and the distinction between gameworlds and other kinds of fictional worlds.Computer games usually take one of two approaches to presenting game information to players. A game might offer information naturalistically, as part of the game's imaginary universe; or it might augment the world of the game with overlays, symbols, and menus. In this book, Kristine Jorgensen investigates both kinds of gameworld interfaces. She shows that although the naturalistic approach may appear more integral to the imaginary world of the game, both the invisible and visible interfaces effectively present information that players need in order to interact with the game and its rules. The symbolic, less naturalistic approach would seem to conflict with the idea of a coherent, autonomous fictional universe; but, Jorgensen argues, gameworlds are not governed by the pursuit of fictional coherence but by the logics of game mechanics. This is characteristic of gameworlds and distinguishes them from other traditional fictional worlds.Jorgensen investigates gameworld interfaces from the perspectives of both game designers and players. She draws on interviews with the design teams of Harmonix Music (producer of Rock Band and other music games) and Turbine Inc. (producer of such massively multiplayer online games as Lord of the Rings Online), many hours of gameplay, and extensive interviews and observations of players. The player studies focus on four games representing different genres: Crysis, Command & Conquer 3: Tiberian Wars, The Sims 2, and Diablo 2. Finally, she presents a theory of game user interfaces and considers the implications of this theory for game design.

Herečka & Polyglotka
EWA KASP pre
Prehrať video
Ewa Kasp
Libristo má najväčší výber cudzojazyčnej literatúry. Preto si knihy kupujem tu.

Informácie o knihe

Celý názov Gameworld Interfaces
Jazyk Angličtina
Väzba E-kniha - Adobe ePub DRM
Dátum vydania 2013
EAN 9780262319072
Libristo kód 39635399
Nakladateľstvo The MIT Press
Darujte túto knihu ešte dnes
Je to jednoduché
1 Pridajte knihu do košíka a vyberte možnosť doručiť ako darček 2 Obratom Vám zašleme poukaz 3 Knihu zašleme na adresu obdarovaného

Mohlo by vás tiež zaujímať


Early Families of Standish, Maine Albert J Sears / Kniha Brožovaná
common.buy 29.84 €
If I Was a Highway Michael Ventura / Kniha Brožovaná
common.buy 20.62 €
Aluminum Castles: WWII from a gunner's view Wilbur Richardson / Kniha Brožovaná
common.buy 12.51 €
Holland House Anonymous / Kniha Brožovaná
common.buy 11.61 €
201 Tips for Loosing Weight Bimal Chhajer / Kniha Brožovaná
common.buy 15.92 €
Song for Arbonne Guy Gavriel Kay / E-kniha Adobe ePub DRM
common.buy 9.91 €
The Complete poems of Emily Dickinson Emily Dickinson / Kniha Pevná
common.buy 34.35 €
UCLA 2012 Suzy Strutner / E-kniha Adobe ePub DRM
common.buy 5.50 €

Prihlásenie

Prihláste sa k svojmu účtu. Ešte nemáte Libristo účet? Vytvorte si ho teraz!

 
povinné
povinné

Nemáte účet? Získajte výhody Libristo účtu!

Vďaka Libristo účtu budete mať všetko pod kontrolou.

Vytvoriť Libristo účet
Knižný radca Libroamiko
Ahoj, som Libroamiko, môžem pomôcť?