Free delivery for purchases over 59.99 €
Slovak post 4.49 SPS courier 4.99 Packeta courier 4.99 Packeta point 2.99 SPS Parcel Shop 2.99

Real-Time Rendering, Fourth Edition

Language EnglishEnglish
E-book Adobe ePub
E-book Real-Time Rendering, Fourth Edition Tomas Akenine-Mo*ller
Libristo code: 40066010
Publishers A K Peters/CRC Press, August 2018
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic thre... Full description
? points 262 b
106.21
In stock Immediate digital delivery


You might also be interested in


COMING SOON
Real-Time Rendering, Fourth Edition Tomas Akenine-Moller / Hardback
common.buy 105.59

Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.a New to this edition:a new chapter on VR and AR as well as expanded coverage of Visual Appearance, Advanced Shading, Global Illumination, and Curves and Curved Surfaces.

About the book

Full name Real-Time Rendering, Fourth Edition
Language English
Binding E-book - Adobe ePub
Date of issue 2018
Number of pages 1198
EAN 9781351816144
Libristo code 40066010
Give this book today
It's easy
1 Add to cart and choose Deliver as present at the checkout 2 We'll send you a voucher 3 The book will arrive at the recipient's address

Login

Log in to your account. Don't have a Libristo account? Create one now!

 
mandatory
mandatory

Don’t have an account? Discover the benefits of having a Libristo account!

With a Libristo account, you'll have everything under control.

Create a Libristo account